I'm Chris; tiny game dev and regular-sized person.
I'm a career software engineer and lifelong artist. Five years ago, I got into 3D art for the purpose of making D&D miniatures with ZBrush. I never delved too far into game development because I already spent a good part of my day in front of the computer, but as more of the process started to move to my tablet, I learned Blender and began shifting from miniatures to game assets and animation. I'd made a couple practice games with Gamemaker and Godot before, but it could never hold my interest - until suddenly, I had all the pieces to make my own game from scratch.
I have been enjoying gamedev for about half a year, and wanted to make this page so I'd have somewhere to put my finished projects. I hope you enjoy!